 All right, this is the second hour, December 15th, afternoon 
 lectures. In this hour we're taking up even further the information on cases 
 which are Two, Three, Four, Five cases. And we must cover, now, Spacation as 
 a process. This process applies very, very intimately, very, very, closely, 
 and quite precisely to Three down. 
 
 The Three case establishes by hold1ng a point, whether or not that 
 point can be held stably. If that point can be held stably, then all one 
 does is just carry right on with this technique known as Spacation as given 
 right here, and springs his preclear. 
 
 The process known as Spacation has as its first step the 
 establishment of a point, and the maintenance of that point in a constant 
 location in space in the vicinity of the preclear. After the point has been 
 established - and by the way, if it is simply held, even though it flickers, 
 it will rapidly (this is for later stage cases) - even if it flickers, it 
 will rapidly assume a constancy, because all the things making it flicker 
 tend to go right on off the case. And so we have.. we have a condition here 
 of "How well can one hold a point." 
 
 Now with a Step Three, he's got to be able to hold that point, and 
 later on, how well can one hold a point. And how well one can hold one is 
 remedied by, of course, simply holding one. And by exaggerating the things 
 which it tries to do, and then minimizing the things that it tries to do and 
 applying a cycle of action to that point. This point sits there and it 
 starts to shimmer. The preclear can't stop it from shimmering. Well now, 
 that's what's wrong with the preclear. He's been trying to stop an action. 
 Any time in any process, and this is particularly pertinent to 
 psychosomatics, a preclear has consistently and continued tried not to have 
 the pain of something, has tried to stop a motion, has tried to stop an 
 action; he is on a single flow. And, as we know, a single flow or a single 
 effort wall lock. 
 
 Of course, then, if a man tries to stop the ringing in his ears for 
 years, or tries to stop the pain in the knee for years, or tries to stop 
 himself from seeing blurredly for years, or tries to stop himself from 
 stuttering for years, or even for months, he has built up one flow that has 
 tended toward stop. And the condition will spring. All you have to do is 
 demonstrate to him that he can start it. And having started it, you then 
 increase it. And having increased it, then you decrease it. And that works 
 with any chronic somatic. --
 
 And if you're going to address a chronic somatic exactly, you can 
 knock the thing flat very swiftly, simply by exaggerating its condition and 
 then minimizing its condition until the preclear realizes that he is 
 actually in control of it. What he has tried to do is back up from it; he 
 has tried to retreat from it. And his consistency of retreat has established 
 a one-way flow, which, of course, has stuck and has latched him up in a 
 situation where he cannot get rid of his condition. He's holding on to it 
 desperately. 
 
 That fella.. fellow who is trying to desert his body for many, many 
 years or even centuries, has tried to desert his bodies and get away from 
 bodies has, of course, set up a one-way condition whereby he's trying to 
 desert bodies. This is reversed very, very simply solely by making him try 
 to take possession of his body. And he will argue madly, by the way, when 
 you first.. the first moment you start to give him.. you start to tell him, 
 "Now, all right. Let's take possession of this body." 
 
 -12- 

 "No, no! No, no!" He's got a lot of reasons. 
 
 You say, "All right, now let's take possession of just your right 
 ear - that's all. That's all we want - just your right ear." 
 
 "Oh, no!" 
 
 And you'll find out that he is stuck on a one-way flow which says, 
 "Get away with a body - get away from it." 
 
 He's got to be able to use it 100 percent - use it, abuse it, do 
 anything to it - before he's actually free of it, because as long as the 
 body is antipathetic to him, it controls him. He must be in a complete state 
 of disregard of the body, actually, in order to be a good, solid theta 
 clear. 
 
 All right. Any time then that an individual is in a condition of 
 backup or stop on anything, you as an auditor have only to reverse and 
 exaggerate the action. Let's take this point. This point could be a ringing 
 in the ear, a bad knee, bad eyes, anything. You e.. follow pretty well the 
 same process. We put it into a cycle of action and then put the cycle of 
 action under the control of the preclear simple. There's really nothing to 
 it. 
 
 For instance, somebody feels terrific degradation. You just make him 
 feel a lot more degraded. He.. he feels like he can't be proud of himself. 
 Okay. Let's just exaggerate the condition. Let's just exaggerate the dickens 
 out of this condition. Let's get him feeling that he's old and an old tramp 
 in terrible, ragged clothes and he's starving and diseased and he's crawling 
 around.. along a.. a snow uh.. covered countryside and being driven with 
 pitchforks away from every place. And he says, "Well, it can't be this bad. 
 The dickens with it!" 
 
 Exaggerate the condition which is feared. 
 
 That which one fears one will acquire, because he's trying to back 
 up from it and his backing up from it, of course, brings it to him. You back 
 up from something in this universe, by its laws of flows.. by its laws of 
 flows, this condition will result in his having it. 
 
 Now you know those having and agreeing and so forth. Well, if he 
 tries to disagree with something, what does he do? It'll agree with him and 
 stay with him. Now that's a horrible condition. I mean, it's the.. the booby 
 trap, the MEST universe size. But that is the condition in which he will 
 find himself. 
 
 So when he's tried to back up from a condition.. back up from a 
 condition - the only way out is through. So if you start him through and 
 he's willing to live and use this body and do anything with it, all of a 
 sudden he'll say, "I'm talking about getting out of this body." The first 
 throng he'll be, is he'll be wondering, "You know, I should wonder that this 
 body doesn't try to get away from me!" Then the next thing you know, why, 
 he'll be walking down the street one day and he's liable to keep right on 
 walking and he'll say, "A.. a.. a.. I forgot re body! Just a minute - I'll 
 go back and pick it up!" The way out is the way through. 
 
 Now let's look at this point: All these conditions are the same as 
 this point condition. You put up this point. All right, the point shimmers, 
 the point wobbles. A lot of facsimiles start pouring out. All the.. any one 
 
 -13- 
 
 --

 of those conditions I gave you about that point start occurring. How do you
 remedy it? Well, you let this point shimmer. Only you make it really 
 shimmer. "Now let's make it shimmer some more." 
 
 And the fellow says, "I can't control it to that degree because the
 second I try to make it shimmer, it starts rushing off and going into random
 motions all over the room - zing-zing! Boom-boom!" 
 
 And you say, "All right. Each time it comes anywhere close to you,
 give it a push and change its course - that's all. Just once in a while,
 change its course. Let it go very random and then change its course once in
 a while with a push. It doesn't matter how random it's going or how seldom
 you change it, just once in a while punch it." That point'll tame right down
 and all of a sudden remain in one place. 
 
 Or let's say the second that he uh.. stops this point, he gets 
 facsimiles of people rushing in from all directions, or doing something of 
 the sort. And they start pushing the point around and they start interfering
 with him and jumping on the point and riding the point and changing the 
 point to something else and doing it this and doing it that. You just make 
 him get more people and have them change it more often and have him push it
 in more places, and have it go in a more random situation. 
 
 And if you can't even.. if he can't even control it to that degree 
 and this condition still occurs, have him, once in a while, slide in 
 somebody new that manhandles it. Just have him slide in a gremlin or slide 
 in a point changer - make him the umpire in all this chaos. And have him 
 slide in this point changer, and have the point changer give it a whip, too.
 That point will calm right on down into his.. skill. 
 
 Now you have this happen faster, you make him increase it, and then
 you have him decrease it. Whatever action is going on, make him increase it
 and then make him decrease it slightly. 
 
 And make him occasionally come on to the realization that he is to
 some slight degree controlling this thing. No matter how arduous this is as
 a process or how long it takes, you can do it. 
 
 The point.. the point insists on expanding, and it goes out and it 
 goes "Waaang-Boom! Waaang-Boom!" and it's going out. You make it go "Waaang-
 waaang, Boom!" that's all. Just catch it on the fly and make it do one extra
 one once in a while. 
 
 Oh, he'll say finally, "The dickens with that! I can make it go 
 Waaang-Boom! too. I can also just make it go Boom! Now it's just sitting 
 there." Exaggerate the condition. 
 
 In other words, what am I saying then? I'm just saying, "Apply a 
 cycle of action to it. Start, Increase, Decrease, and Stop. All right, so 
 much for that point. And when I say, "So much for that point," I'm also at 
 the same time saying so much for any chronic, somatic or emotional condition
 which you run into in any preclear. Just apply a cycle of action - increase
 it and decrease it and stop it and start it. 
 
 "Now make yourself feel worse. Now make yourself feel MUCH worse. 
 Now make yourself feel just GRUESOMELY worse. All right. Now that you've 
 done that, make yourself feel a little better." Well, that's easy by this 
 time. "Gonna make yourself feel worse than you did before. Good. You got 
 much worse now?" 
 
 -14- 

 "Yeah." 
 
 "All right now, decrease the worseness. Now feel cheerful. Oh, you
 can't do that? Well, feel cautious then. Oh, you can feel cautious? Good. 
 Now that you feel cautious, now feel degraded. Yeah, feel really degraded.
 Feel like you couldn't hit anybody in the whole world, that you wouldn't 
 even be able to hit a snail in the whole world. That's right, now you got 
 that feeling? Now fix it so any snail in the world could beat you up with 
 complete impunity. Got that? All right, that's fine. Now fix 1t so that 
 there is one small algae, located in the middle of the Pacific Ocean that 
 you could beat up 1f you were cautious. Now just get that algae there, and
 'let's be very cautious and let's beat him up." 
 
 And the fellow says, "Oh, well, some other algae's liable to do 
 that." 
 
 You say, "All right. Now have all the other algae come in and beat
 you up. All right, now you.. you can beat up two algae now." And in such a
 condition you can work a fellow back up, really, in an hour or two of 
 processing. You could take Joe Lewis for instance. Now you would work that
 process.. that's the process you would work on Joe Lewis. You'd have him 
 back in there climbing into the ring, this big, black glossy tiger, see.. 
 panther climbing into the ring and looking around and his opponent comes out
 of the corner, he picks up one fist, he takes one look, he takes one blow 
 and it's the end of the fight. Joe Lewis could do that today. You could 
 upset every single fight promotor, betting ring or anything else that you 
 wanted to do, by processing Joe Lois for as little as five hours. You could
 just ruin the whole fight game. By doing what? Exaggerating his 
 defeatedness. And then minimizing it, and then exaggerating it. Because he's
 gotten down to a point where force will no longer permit him to handle the
 force in his facsimiles. 
 
 And his facsimiles move in on him and he's sitting right now in the
 midst of every fight he ever had, just as a preclear is sitting in the 
 middle of every fight with force he ever lost. He's sitting right there - 74
 trillion years he's been losing fights. And you want to know how good he can
 get? Look how bad off he is. 
 
 Now let's remember that then, apply a cycle of action to this. He
 says, "It does so-and-so." That's why you have to find out what it's doing.
 It's saying, "It's doing so-and-so and I can't handle it. It's doing 
  so-and-so." You just either make it do more so just bluntly, just tell him
 to do it more so, or occasionally introduce a new factor - in other words,
 change. You just increase it or you change it. And then you decrease it. No
 matter how tiny an amount you succeed in changing it or altering it, he can
 then change it a larger amount and a larger amount until the darnedest 
 things will come under somebody's control. 
 
 If you were to say to a preclear who's out of his body and who 
 couldn't even move a cigarette paper to "Get how terrible it would be to 
 move the cigarette paper," and then have the cigarette paper moving him all
 over the place and get cigarette papers coming up and chasing him, and now
 let's get molecules out of cigarette papers chasing him - if you were to 
 just exaggerate this disability to a point where it really degrades him - 
 oh, he's.. feels in terrible condition. 
 
 Degradation is actually an inability to handle force. Lack of pride
 because one's force is gone. Upscale, a person feels very competent. He 
 walks in to the.. up to the.. the bois in the cerning and uh.. Henri has 
 swatted him on the cheek with a glove. He walks out in the bois and he takes
 
 -15- 

 out his long rapier and with great expertness and great glee he goes through
 Henri's guard and Henri dies very quickly, under great competence. 
 
 The next thing you know.. the next thing you know, this fellow.. 
 this fellow is not any longer interested in killing Henri. He is afraid to 
 be competent. Not so much because of the backflash of every time he's 
 applied pressure, because he loses. He loses a few times so he recognizes 
 that his competence against Henri was competence. And what knocked him off 
 was competence. So what's wrong with it is competence. And competence in the
 handling of force, then, must be eschewed. And if competence in the handling
 of force is eschewed and abandoned, you're not supposed to have anything to
 do with it anymore, then of course you have to abandon force, because if 
 there's no competence with the force, the force becomes completely random. 
 As a net result his competence goes by the boards and he begins to feel how?
 Degraded, because he can't use force. 
 
 How can you get ahead in the world and how can you dig yourself out 
 of this universe and lift yourself up ranks and.. and.. and go up the line 
 and so forth? By recovering the use of force. The guy can't use force, so 
 you exaggerate his inability to use it. The dot won't stay still. Now, you 
 make him move this point, just.. it's.. he finally conquered it. Now let's 
 move it just a little bit. Let's move it in some other direction. let's move
 it in some other direction. Change its color. Put it behind his back. And 
 every time he puts it behind his back, he gets another one out front. 
 
 So you make him put two out front for every one he puts behind his 
 back. Two out front. And he gets to doing this after a while and he can't 
 stop it. So you say, "All right now, put four out front for every one you 
 put behind your back. Put one of them behind your back and put four out 
 front." And this finally gets up so the whole room starts getting full of 
 these darn things. And he can't tell which point's which anymore. He's just
 getting the whole thing... 
 
 And you say, "Are you willing to start over again on these points?
 Well, that's fine. Let's put those all in yesterday, and let's get a new
 point." 
 And he'll say, "Yeah!" 
 "All right, put that point behind your back." 
 "Okay!" 
 
 Now.. now that you've got that conquered, let's build some 
 two-dimensional space. Don't get into any big arguments with the preclear 
 about the fact you couldn't possibly move around in two-dimensional space. 
 You can move around in two-dimensional space, because it's a postulated area
 of only two dimensions that has two or more anchor points. So we put four 
 anchor points on this two-dimensional space and we do things with it. First
 we fit it over his body. Then we put it below his body. We put it above his
 body. And what do we use for anchor points? His body! That's the only 
 orientation he's got. 
 
 A preclear in this state is oriented in relationship to his body and
 to nothing else. So we put these two anchor points, and let's.. let's just 
 routinize this thing - it doesn't have to be this way, but this is mostly 
 because it makes the preclear so angry and uncomfortable. Uh.. make him lie
 on his back and put his hands under his head and use his two elbows as 
 anchor points: And make him put his big toes about a foot apart, and use 
 those as two anchor points. And have this two-dimension space running from 
 
 -16- 

 those two big toes up to the points of his elbows. And when he starts to 
 shift his elbows around or meve his feet so as not to have those anchor 
 points anymore, make him pull it back into that condition.. circumstance. 
 He'll get very tired of it after a while. He'll get very restless. I've 
 never had a preclear yet who didn't get extremely restless when you made him 
 lie in one position and restricted his freedom of motion and made him handle 
 something that he would much rather run away from. The way he'll run away 
 from it is by curling up, by closing his feet together, by putting his arms 
 down at his sides, and so forth. He just keeps running away. He doesn't want 
 to get under this tension, because you're just about to put him under 
 terrific tension. 
 
 Now, you take those two anchor points - his hands are behind his 
 head so his elbows are out the akimbo, not akimbo, but his elbows are 
 sticking out. Those are two anchor points. He's got these two big toes as 
 anchor points. Now have him put some two-dimensional space between his two 
 big toes and his elbows. 
 
 And when he does that - my God! Coffins, deaths, all kinds of 
 horrible things start to roll off of this case like mad. Do you pay any 
 attention to these things? No! You just make him take this two-dimensional 
 space and hold it until you can make that space lie quiet. That's the main 
 thing that space is supposed to do, you understand. Space is supposed to do 
 that. It is supposed to be quiet! 
 
 How do you get somebody from ever having any space any more? Make 
 him jiggle and jitter. If you can get a guy nervous enough, he wouldn't have 
 any space any more. But how do you get somebody nervous? By making the space 
 which he occupies untenable. What is nervousness? Nervousness is that 
 condition which results from having one's space as occupied made untenable. 
 If you take some fellow and run him headlong into a tree, the tree is 
 occupying the space he should have been occupying, and of course that space 
 1s untenable, so the fellow after that gets nervous about trees. This is 
 very simple with the stuff we've been over about Spacation. 
 
 We're going over this as a rote process now. You just hook those 
 anchor points down there to the toes. Use those toes as anchor points, those 
 elbows as anchor points and the thing starts shifting and curling up and 
 rippling and turning over and flying away and so forth. So you just make it 
 shift faster, you make it fly higher, you make more people come in and 
 interfere with it. You get more gruesome things happening because it's 
 there. You make it roll up and unroll faster. Whatever it is doing, 
 exaggerate it and then each time come back and decrease that. And then fix 
 it on his body again, so he orients it. And you keep that up until he can 
 hold that two-dimensional space right there without a qualm. 
 
 Now in the process of doing this, he's going to get nervous. 
 Particularly his.. his arms are going to get jumpy. The small of his back is 
 going to get jumpy, and his legs will get very jumpy because legs are what 
 one uses to remove oneself from space which has become untenable. So 
 naturally his legs wall get jumpy. 
 
 Now did you ever want to know what this manifestation is called? 
 "nervous legs?" You ask somebody, "Turn on sonic," and the guy.. all of a
 sudden his legs start to jerk. He can't turn on sonic because if he really
 found out that he was in a space big enough to turn on sonic, it would be
 made so untenable for him so fast that he'd have to run away. So his legs
 are all set to run the second you ask him to turn on a sound. Or any 
 perceptic. 
 
 -17- 

 And he knows he has to have space in which to turn on energy. If he
 can't have any space, he can't turn on energy, except to do anything but
 run. So his legs get very jumpy and he gets very upset. 
 
 And you just keep putting that back on his body and hooking it up to
 his elbows, and then increasing it and making it fly around and do all sorts
 of things and change character and go behind him and above him. And make it
 worse! Any condition he reports as happening, make it worse. Until the first
 thing you know, he's handling two-dimensional space. Then you put the 
 two-dimensional space below him, his body in the same position; then turn it
 end for end; then put it above his body, then turn it end for end; then make
 it stand up and make it in various parts of the room. And finally, he'll be
 able to hold it very calmly, without any change, very quietly, on top of his
 body. He will have conquered two-dimensional space. 
 
 Now what's the value of this? You've just shown him that there were
 anchor points which could be held stable. How do you expect a preclear to
 run anything or develop any energy at all if he doesn't have any anchor 
 points? This fellow hasn't got any anchor points. Well, where could he put
 the energy if he doesn't have any anchor points? Everything belongs to 
 everybody else; it doesn't belong to him. 
 
 All right, next step on Spacation is to make this piece of two- 
 dimensional space demonstrably solid and then un-solid, to convince people
 it's solid and then convince 'em it's not solid. And just go through the 
 routine: Now you pick up that space.. make the preclear take that space and
 shove his - this is not actual, this is just his figurative - arm through
 it, demonstrating it's not solid. And then make it solid. And figuratively
 hit it with his fist to make it make a sound to demonstrate it is solid. 
 Then to make it not solid. Then to make it solid. Then to make it not solid.
 Until at last he suddenly recognizes something that is the most vital thing
 on the whole track: How did things get to be solid? Why do you think this
 wall up here is solid? 
 
 Now if he's been convinced, he can convince somebody else that it is
 - this wall's command value over him lessens. This'll upset him, by the way,
 because he'll feel immediately if he does that he's liable to start making
 mistakes and walking through doors with his body without taking ahold of 
 doorknobs. He'll get certain that this kind of a condition would exist and
 it'd be very embarrassing to him. It'd be very embarrassing to him if he 
 forgot to remember that his clothing was solid and walked out of them in the
 middle of the street. 
 
 Any kind of a condition could result from this, but that's only 
 because he is unable to control solidity and unsolidity at will. 
 Furthermore, every time this individual's been in bad condition, been placed
 in bad condition, it was by a force which convinced him. And how'd it 
 convince him? By taking over the space he was occupying. One gets convinced
 the MEST universe exists at the moment it collides with the home universe
 and takes over the space of the home universe - one is then convinced of the
 existence of the MEST universe. More powerful space, of course! 
 
 So, the solidity of space is the first step on particles. You see,
 there is no such thing as a particle. There is a postulate about particles.
 But you get solid space - you can do anything with it. It doesn't even have
 to be a particle. This is really senior magic. 
 
 Now any time this individual's gone through a tree, he has had it 
 demonstrated that space could be solid. Any time he has run into a brick 
 wall, he has decided that space could be solid. He's run into enough of them
 
 -18- 

 back along - every time he has fallen and hit a planet, you know, jumped out
 of the second-story window or something, and hit the ground, he.. has been
 demonstrated to him the planet is solid. Any one of these conditions are
 convictions. Of course, he had to have a higher level belief in the thing,
 or conviction. He had to accept somebody else's evaluation in the first 
 place to get into that condition. Or he had to sell people and fail to sell
 them on the solidity of his own space. If he couldn't have space that solid,
 then nobody else.. anybody else could come along and demonstrate that their
 space was solid and his wasn't. 
 
 So let's take a look at this situation, and find out that the making
 of solid, two-dimensional space, and the unmaking of it at we'll, is of the
 essence in reconvincing him on the subject of energy. 
 
 So, how do we do? He rams against it, he knocks it with his 
 knuckles, and he finds out it's impossible to go through it - utterly 
 impossible to go through it. But he says, "Yeah, I made it solid, but it's
 solid all the time. This thing has been solid from the beginning. It is a
 solid piece of two-dimensional space and that's all there is to it and I
 can't do anything with it." 
 
 "Well, that's fine. Have it much more solid. Now get things like 16
 inch guns firing into it, uh.. airplanes crashing through it going faster
 than sound, and all of them just folding up and stopping when they hit this
 two-dimensional space. Let's really exaggerate its solidity. Let's make it
 hyperbolical beyond hyperbole. Let's get it so that we have huge battering
 rams run forward by a thousand men hit this space. They've got spike points
 on the battering ram, and it doesn't penetrate the space, and nothing 
 penetrates it either. He'll all of a sudden say, "Nothing's this solid," and
 he'll let something go through slightly. And after that it's easy to break
 it down. And you just break it down to the point, then, to where you have
 this very small caterpillar come up with a very small hair off of his chin
 and push this very small hair through the space, and demonstrate it goes
 through. And after that he can move through this space at will. 
 
 Now supposing he can't make it solid, supposing he can't make it 
 solid. Well, get it out horizontally and make it support something. Don't
 have it hit, make it support something. Put on it a dust mote and have it
 support the dust mote, and not go through. And make sure the dust mote 
 doesn't go through. And the guy will eventually get the idea, all right, he
 can hang a dust mote on this. 
 
 Now let's keep building it up from there until this thing can have
 cannonballs rested on it, until it can have a man rested on it, and until it
 could be hit by a sixteen-inch gun, or have a battleship or a faster- 
 than-sound plane hit it and it wouldn't go through. 
 
 Now get him to change and shift solidity, pierceability and 
 unpierceability - enterability and unenterability of that two-dimensional
 piece of space. 
 
 Now once in a while you'll find this two-dimensional piece of space
 gets terribly fragile. Well, if it gets fragile, just keep breaking it up.
 Take a piece of two-dimensional space and break it up some more. And then..
 then throw those fragments away and get another piece of two-dimensional
 space and break that up. And another one and break that up. And all of a
 sudden it'll get stronger. 
 
 -19- 

 In other words, you toughen this space up until it 1s completely 
 under his control. It's enterable or not enterable. It can move here, 
 dispose there - anything can be done with this that he cares to do with it.
 
 Next step. Next step is to get to such planes and enclose a space 
 with them. Two planes of two pieces of two-d1mensional space and put them 
 about four or five feet apart. Make a box - a big box. I don't care how big
 you make it - 20 feet by 10 feet by 10 feet or something like that. 
 
 But get this: That box encloses the preclear and the preclear's bed.
 And the first thing it'll remind him of, of course, is a coffin. And that is
 the space they've made very antipathetic to homo sapiens. They take a guy 
 while he's still in the head, and they fill the body full of formaldehyde 
 and they do all sorts of gruesome things and then they put it in this 
 little, tiny cramped box and they let.. shove the lid down so it's 
 completely armor-proof, seap-proof, uh.. bill-collector proof, I suppose, 
 and bury it deep in the ground. It's just a dramatization of a control 
 operation. There isn't any reason that anybody should do this. I mean, this
 is just nonsense beyond nonsense. Preserve a dead body? Let's go down to the
 slaughterhouse and every cow they kill, let's fill that cow full of 
 formaldehyde and bury it. It just makes as much sense as people keeping this
 relic around with powder and paint on its face buried deep in the ground. 
 
 It's just.. it's just odd - just weird! I mean, how can a society go
 that nutty? Or, I should say, much greater dignity, how does it come so 
 extremely aberrated? Well, it just goes nuts, that's all, and.. on the 
 subject of bodies. "Care of the body... care of the body... care of the 
 body. Nothing but bodies... nothing but bodies. All the space there is, is 
 MEST universe space, all the space there is that can be controlled by the 
 body. The body occupies the only space." And so, boy, right out of this....
 
 You think you're just in beautiful shape, now that you've got a 
 piece of two-dimensional space. The guy can hold a point steady. Now he can
 hold eight points steady. He's got two pieces of two-dimensional space and 
 this makes eight points. It makes a rectahedron. 
 
 All right, here he sits.. lies in this box. And the first thing 
 you're going to get.. you say, "All right, let's feel all around and make 
 sure nothing is there but your space and the walls. Now cover 'em with fur 
 or put rugs on 'em, or something of the sort. Now turn 'em end for end, turn
 the walls end for end. Now rotate them a hundred and eighty degrees. Now 
 handle them. Now color the walls red. Color them blue. Color them green. 
 Shift it up higher - pull it down lower." And all the time let the body.. 
 you know, don't let this guy lie on the couch and construct this thing out 
 there somewhere on the other side of Marcab. 
 
 No, uh.. you are about to unmock one body and one couch. 
 
 Now, he's got this space, and make him reach from where he is and 
 feel all around the floor of it. That's why it's good to have rugs on the 
 floor and silk walls, or something of the sort, so he can get a tactile on 
 them. And make sure that's his space. Now you make him feel all around and 
 make sure there's nothing in there but himself, as a thetan. And he'll tell
 you long in advance of where he can actually stabilize this. "Oh, no. 
 There's nothing in here," he'll keep yap-yapping at you. You just make 
 awfully sure. Because when he gets this.. when he gets this sensation, you 
 can tell. It will come as a considerable surprise to him. It will really 
 shock him. You'll always see this surprise. He won't just take this calmly 
 because what he's actually done is make some space, and he'll suddenly 
 realize he's made some space. And what you do is have him sit in there as a
 
 -20- 

 thetan, in the middle of that huge spatial area and he reaches from one part
 to another, inspects all the corners, inspects all the walls, inspects the
 ceiling. And each time he determines that there's nothing there but that
 space and himself as a thetan. You get him to inspect this real good, see?
  
 Now, you number the corners. You don't have to demonstrate to him.
 You just say, "Number those corners one, two, three, four, five, six, seven
 and eight, and you've got all the corners numbered?... All right, go to 
 corner one. Now feel all through the place from corner one. Now go to corner
 two. Now make.. feel all through the place from corner two and make 
 absolutely sure there's nothing in there. Get a good tactile on the floor
 and the ceiling and the walls. Now go to corner three and do that. And go to
 corner four and do that and go to corner five and do that, six, seven, 
 eight. Now make this completely certain there's nothing in there." 
 
 Probably some kind of a condition like this is going to happen. He
 will either find it impossible to maintain this steadily, or he won't. Other
 things will keep popping in there that he doesn't want. If they do, make him
 keep filling it up full of all kinds of impossible things. Again, exaggerate
 the condition, and then empty it out, and then fill it up and then empty it
 out and fill it up and then empty it out and finally he'll say, "The dickens
 with 1t." 
 
 Now if he says he can't get rid of the furniture - the furniture is
 too great an actuality to him, Father was a furniture dealer or something
 like that - enlarge the space and start putting furniture in it. He's got
 one couch in it already; have him put dozens of couches in it. Have him put
 couches all through the thing and then take them out again. Fill up that
 space and empty it until he's sitting there with a complete certainty on the
 possession of that space. 
 
 Now, he isn't going to get the complete certainty right at first,
 but he can get it. He'll think that's very peculiar because he's going to
 have something else sitting in that space and you can just count your bottom
 dollar he'll have something else sitting in that space: and that is what's
 left of the home universe will be found in that space. 
 
 But before he attains that, you're going to have facsimiles flying
 off this fellow like mad. You're going to have him dug out of this, and into
 that, and.. and shot here and maimed there and lying someplace else dying.
 And these facsimiles are going to come through boppety-boppety-boppety- 
 boppety-boppety-boppety-boppety-bop! And he keeps trying to tell you about
 these facsimiles. 
 
 Well, just.. just d1sregard them and go on with the space, or if 
 they become too annoying, throw in a few more agonizing deaths into the 
 chain. Just throw in some deaths that are a little worse on the thing. 
 "Well, get the.. get a death now where you're being disemboweled by a horse.
 Yeah, you got that? Well, all right now. Let the chain go on - look at the
 rest of them... All right, now run in there one now where you're tied over a
 cannon's muzzle and it's fired. You got that? Well, let that one go on by.
 Now get.. get one where you're down at the bottom of the sea." 
 
 The fellow keeps saying he's drowning or something. Oh, he.. he'll
 go through agony in this sometimes. And he keeps drowning or something. Say,
 "All right, get one of being at the bottom of the sea and have a couple of
 big sharks come along and grab ahold of the body and hold it still while
 bullet-fish fly through it. You got that?" 
 
 -21- 

 And he says, "What's a bullet-fish?" 
 
 And you say, "It's a bullet-fish, of course. Put some in." Anything, 
 if that gets tao bad.. ordinarily you can just disregard that chain of 
 deaths, because if you were to hold that consistently and let him look, he
 would see practically every past death he had rushing off of this thing. 
 
 Why? He's been living since the explosion of the MEST universe.. I 
 mean, pardon me, explosion of his home universe at the hands of the MEST 
 universe in borrowed space. So the second he tries to make any of his own 
 space, all the borrowed space starts flashing at him. Every time he tried to
 possess space and was stopped, every failure to continue to own space is 
 liable to show up in this space he's trying to create. 
 
 So there he lies - all sorts of situation can show up there. 
 Exaggerate the situation, and decrease it, increase it, run a cycle of 
 action on it and keep putting that big box together there and uh.. until 
 he's finally got space and then he's going to find somewhere in there a high
 degree of probability that he will find a home universe. And he'll be 
 something 'like the black spot over in one corner, or a tiny little dot in
 the middle. Or he'll try to go through the middle of it. And he'll say, 
 "Every time I go through the middle of it it feels like I'm shot or 
 something," or "like I've just been hit by Niagara Falls" - anything along
 that line. 
 
 And uh.. so, what do you do with this universe? If you were to ask 
 him to put something in this rectahedron after he's sure that it's 
 absolutely empty, you will get a sour reply. He'll put something in it. 
 he'll be mean about it, or he'll be unhappy about it. He'll put something in
 it. He'll be upset about it. He.. he won't want to put anything in it. 
 
 He'll tell you it's lonely, he'll tell you that it's no fun, he'll
 tell you all sorts of things. "So, if this is all there is of building your
 own universe, I don't want anything to do with it," he'll be feeling. 
 
 Why? You're staring the MEST universe's collapse and end right in 
 the teeth, and it's such a major failure that he doesn't want to build a 
 universe. He has nothing about that now. 
 
 So, what do you do? You get him to go in there, around and through 
 that - of course, he's in this space all the time. You make him look around
 and make sure the place is empty. And he'll eventually find this thing 
 somewhere in there. He won't know what it is; he won't be able to get rid of
 it right away. So you turn it into a gaseous mass, you change the color of
 the gas, you move it around into the various corners, you solidify it, you
 just give it straight mock-up change. You keep using it. You decrease it 
 till it occupies the whole space and decrease it down again. The fellow'll
 begin to tell you all about his home universe, if you do this. 
 
 And you don't have to suggest "home universe" to him. He'll just 
 tell you about it, and that's that. And uh.. you just keep working it; don't
 let him go into large details about the thing. He'll start wondering how on
 earth... 
 
 And, by the way, you needn't tip him off to this degree unless it's 
 just too.. unless he's just too wild on the thing and he's wasting too much
 time, as to how his home universe got that way, and what happened to it. 
 He'll tell you all sorts of stories, because the fact of the matter is that
 the loss of it and we'll cover that in the next hour, what loss is, and a 
 little more of the anatomy of loss so you can see how this thing works out -
 
 -22- 

 made him forget it. And he's forgotten it. And he's forgotten it with a vim, 
 because that was the biggest loss he ever had. That was his and all of a 
 sudden, wham! 
 
 What happened was, evidently, the MEST universe just came over and 
 took it over. It just took it over. And it ran into it or fell on top of it, 
 'cause this universe is expanding and it keeps hitting these things and so 
 on. And it got on the wrong wave length or something happened and he 
 suffered this. And the next thing he knew - really this is what happened - 
 it went out and he came in. He didn't have much of an entrance point or 
 anything else. He just found himself there one day. He didn't know where he 
 was and he didn't know what was happening, and he might have had some 
 strange adventures and so forth. But after that he was a homeless waif - 
 because he never found out what happened to him. 
 
 And that's where your people are lost on the time track. They're 
 lost because they don't have any space - it's very simple. 
 
 All right, we change and alter this mass that he can't get rid of 
 called the "home universe" until he's perfectly satisfied about the whole 
 thing. And then and there he will.. will discover that space is his. He'll 
 find out that space is his, that is his space. He can do as he likes with 
 that space, and he'll find out something very strange. The mock-ups that he 
 puts in that space appear and disappear with such ease, compared with the 
 mock-ups he puts out in the MEST universe space. He's been putting up 
 mock-ups, let's say, rather poorly. They've been shimmery, they've been 
 thin, all that sort of thing. After you're done (and this process is known 
 as a Spacation), after he's done a Spacation in that space, mock-ups can 
 appear, disappear - bing-bang! Beautiful! He can move 'em, change 'em, put 
 'em automatic, take 'em off automatic and so on. He'll find himself able to 
 handle them in his own space. 
 
 Is this space actually his own space? If he has done this 
 sufficiently and if he has done this well enough, he actually has parted 
 company with MEST universe space. It is his own space. 
 
 You've got a certainty of dimension which is not coincident with 
 MEST universe dimensions. And therefore MEST universe could not override 
 that space. 
 
 Now you could go far in this direction to where he could be so 
 expert in creating space and unmocking, that he could go out and look at an 
 automobile and there wouldn't be any automobile there anymore - for anybody. 
 At first these spaces just disappear for himself. It.. he's.. it won't occur 
 to him that his body might disappear or blow up or something as he's doing 
 this. He probably won't think of it. 
 
 If he does think of it, don't worry about it. I've done this to 
 quite a few people and expected, in the early ones, that we would suddenly 
 have somebody turn up missing on our hands, but nobody did. The preclear 
 continued to remain visible to me on the couch but sometimes would get kind 
 of thin - you'd kind of start seeing through them a little bit - not 
 theta-wise. I mean, they just.. just sort of looked kind of thin and 
 unsubstantial. 
 
 Now, they're liable to take off from that and go racing right on 
 down the time track to present time on convictions - what they've been 
 convinced of, what.. the game they're trying to play, and that sort of 
 thing. And if they're capable of seeing energy areas on themselves, they 
 will see all sorts of energy areas on themselves. It'll just surprise the 
 
 -23- 
 
 ----

 dickens out of them how many energy deposits are convictions. They've been
 convinced they ought to play a game - they should play the game. "All right,
 how do you play the game?" 
 
 "Well, you play the game so that when you walk along here and you're
 hit by this, you say, 'I'm hurt'." 
 
 "Well, I'm not hurt." 
 
 "Well," they say, "well, you walk along there and when you're hurt,
 you say, 'I'm hurt,' and that's.. that's the game on this. And then I walk
 along here and I say, 'I'm hurt,' and I'm hurt, and uh.. so on." 
 
 But this fellow says, "But I'm not hurt." 
 
 "Well, you just.. just.. this is just the rules. It's the way you 
 play this game." 
 
 "Well, it's a game - that's all right." The most idiotic thing. 
 
 You make a hole - there's a hole there and there's something in it.
 And the fellow goes into it to find out if there's anything in it and he 
 doesn't find anything in it so he takes things out of it. You know, he makes
 up things. And people say, "Well, this.. no-no. That isn't what it is - no,
 that isn't what it is. No, that isn't what it is." They just invalidate the
 heck out of a guy like this. 
 
 So, he is asking to be convinced continually, and any time he can 
 find several people to agree with him, he'll be convinced uh.. on something
 or other. And he's being invalidated continually. And the major ones are 
 done by force and both of them depend on the banishment of space, really -
 banishmnent of the concept of how much space one can occupy. 
 
 When you've taken your space from the MEST universe, you have taken
 spurious or specious space. It isn't real space for you because you.. it's
 not your dimensions. You've borrowed some other dimension and that's about
 the most serious thing you could do is to take a dimension that is not of 
 your own determination. And after that, you have difficulty with energy 
 because you can't put mock-ups in space which isn't yours. And you know the
 space isn't yours and so therefore you can't put mock-ups in it. If you 
 can't put mock-ups in it, that means you can't put energy in it. 
 
 Now you can get practiced enough on this so that you can simply turn
 around and put in MEST universe space energy. You can get to a point where
 you'll string a little thread of energy between two cans, E-meter cans, and
 the E-meter - has anybody done that since I mentioned about it there? work?
 Did it work? 
 Voice: ((?)). 
 LRH: Oh, did you get a.. just a little twitch on it? 
 Voice: ((?)). 
 
 Yeah, you'd have to put a pretty good.. be pretty good at stringing,
 beams, and you've got to put a pretty solid beam between the two of 'em and
 just let let it sit here for a moment and you'll get interesting results on
 the meter. I'm fixing a meter up to do that. 
 
 -24- 

 The point is, then, that you are rehabilitating space for this 
 preclear. Now this process called Spacation will spring somebody with great 
 ease - after he's unmocked the body a few times and he has had facility in 
 creation of space and so on, moving in and out of the head or being where he
 wants to be in the MEST universe becomes very easy to him. 
 
 Now your Step One case can go right straight ahead on his route and 
 go ahead and do this. But believe me, your Step One case should be put 
 through a complete Spacation before your.. consider him an operating thetan.
 You just take him from there on up. With a Spacation he becomes more or less
 an operating thetan rather than a theta clear. And he gets very able - he's 
 not too bad off, your Step One case. 
 
 These other people, you'll find out on lower step cases, that you
 just push them through a Spacation anyhow, and sometimes have to before you
 can do a darn thing with them. 
 
 Actually, in view of the fact that space is beingness, you have to
 be able to handle space before the preclear can be anything. 
 
 So it's a good thing to do, to put.. as you go through this process, 
 to be very careful about that particular set-up. 
 
 Now we'll put that as a Three level. And the reason we leave One and 
 Two as they are without stressing Spacation to any great degree, is because 
 you can completely alter the beingness of a man, his condition and so forth,
 by steps One and Two - without any Spacation or anything else. You just tell
 'em, "Be two feet back or your head," or "Push yourself out with an energy 
 beam." 
 
 Now when that guy has had that done, when this has occurred, you'll 
 see facial changes and personality changes of considerable magnitude. And 
 when these changes have occurred they are very worth just striking for, just
 as their own, because it'll happen in more than 50 percent of your people, 
 much more than 50 percent if you use Step One and Two, that they'll simply 
 be outside, and will go through these paces. And they can be brought up to a
 stability without Spacation. 
 
 Now, you'll be surprised. It.. it.. it just changes the fellow, 
 changes him very markedly to have this happen to him. But by the time you've
 got to Step Three, they hold that space point steady, and so forth, there's 
 just enough little buggy things wrong with them that they.. they can't quite
 do a Step One and Two. 
 
 Well, if you do a Spacation on the Three case, he'll move right up 
 into a One category and you just go on with Step One. 
 
 Only when you've got him stabilized and outside and able to lift his 
 various arms and limbs and so forth, from the exterior as the One does 
 immediately, you've got an operating thetan. And you've got your other jump 
 because he can make his own space. 
 
 All right. Spacation, then, is a process of rehabilitating space by 
 first, ownership and stabilization of a point. Then ownership and 
 stabilization of more than one point, namely four points; and ownership and 
 stabilization of a two-dimensional plane hinged on those four points. And 
 then ownership and stabilization of two such planes; and then ownership and 
 stabilization of a rectahedron. Think that's a tetrahedron. Uh.. no, a 
 tetrahedron is s... 
 
 -25- 

 Voice: .... 
 
 -
 
 LRH: ... four points.. it's a tetrahedron, isn't it? No, it's 
 actually a rectangle. It's a rectangle. Is that a rectahedron? 
 
 Voice: I think so... 
 
 LRH: I haven't done any solid geometry in a long time, in English, 
 that is. 
 
 Well, anyway, you build that and that stabilizes into his own space. 
 And we have the essential breakdown, the essential points of space, the 
 essential ingredients - the characteristics of space, which are anchor 
 points - two dimensions and three dimensions - and you have the most 
 elementary space there is. 
 
 And when he has claimed this completely as his space you will find 
 him able to do a great many things which he was not able to do before. 
 
 All right? There is no substitute for a rehabilitation of space, to 
 return to an individual a rehabilitation of his beingness. But don't think 
 because he's done this indifferently or suddenly or quickly or snappily and 
 then stepped out of his head and so forth, that he can create space worth a 
 darn. I mean, he.. he's able to go through these steps, maybe. But if you 
 haven't done a very good job, and if he can't do it the next time easily, 
 and if he can't do it for about four or five consecutive times, easily, so 
 forth, he's not stable on the subject. 
 
 So the next time you get ahold of this preclear you put him right 
 straight through all the steps of a Spacation which are, establish one 
 point; establish four points; establish eight points; and establish its 
 emptiness. And uh.. you finally will find him quite stable. Otherwise you're 
 liable to unstabilize him. If you put him through a Spacation once, you get 
 it indifferently well, and all you've succeeded in doing is throwing him 
 through 565 past deaths or some darn fool thing like that, or run him 
 against the old home universe, and - you've charged him up to a 
 fare-you-well! Bad deal, strictly. 
 Okay? How much you got left on that tape? 
 Voice: About seven minutes. 
 
 Now that's quite sufficient for me to tell you a very important 
 datum uh.. about all this. Loss is loss of space as its most important loss 
 point - loss of space. 
 
 So anywhere down along the line, what kind of mock-up do you favor 
 for any case from Three down? What kind of mock-up? You take the most 
 beloved living place in the current lifetime of your preclear and do 
 standard mock-up manufacture and shifting with it - even if he does it 
 poorly - making many of 'em, changing it, altering it, lessening the 
 quantity, increasing the quantity, placing it beh1nd the back and afar and 
 above and around, until your preclear does not give a.. two whoops and a 
 continental about it, and can handle it with great ease. Because there he is 
 still tied with this lifetime's anchor points! And that will be, usually, 
 his childhood home. And more locks will fly off of this. You'll be amazed! 
 Oh, the locks will fly off of it, in all directions. But you've 
 rehabilitated his space considerably when you've done this. 
 
 --
 
 -26- 

 And don't be surprised when other houses like it start to show up 
 automatically. Of course, you're just peeling the track. All kinds of things
 will show up as marked out MEST universe space which he has tried to claim.
 And in view of the fact that was MEST universe space with imposed MEST 
 universe dimensions it of course was not under the good control of the 
 preclear. 
 
 A preclear can afford to lose anything he has as long as he does not
 lose as well his ability to create. 
 
 But when anything is based upon the speciousness of MEST universe 
 anchor points, of course, he is anxious about it in the first place. And 
 then when he loses it, the MEST universe has to be waited on for the MEST 
 universe to give him permission to have more anchor points. 
 
 So you start handling that childhood home. You want to know what 
 happens to a pc's childhood. Why is a pc's childhood occluded? Well, a pc's
 childhood is occluded because, one, he was moving faster when he was a child
 than he's moving now, and therefore in order to pick up facsimiles of 
 childhood he'd have to generate and move a lot faster as a preclear. And 
 that also applies to why can't he pick up early track as easily as he can 
 pick up later track. And that's because he's moving too fast and too 
 strongly on the early track for him to have uh.. for him to pick it up now.
 He hasn't got enough speed, you see; we're going through a slow-down 
 process, as one goes down the cycles. So we can't get these things earlier
 very easily - mostly because of speed. 
 
 So, in childhood, however, uh.. that's one reason. And the other 
 reason is these anchor points. And because childhood is studded with loss 
 from one end to the other. There is more loss per square inch of havingness
 in childhood, because one attaches such enormous importance to trivia. 
 Everything is given to one, everything is assigned and owned in some other
 fashion. One's toy - he has to be very careful. You just think for a moment
 and just try to remember a toy you had when you were a child - just one toy.
 If you remember a toy, the toy which you remember was a toy which you were
 given and which was not interfered with very much. Nobody cared enough about
 the toy except you. That was one toy. 
 
 Now your havingness, then, was slight and your space compared to 
 your size was pretty large. But you got nailed down. MEST universe anchor 
 points had been assigned to you. And if you were racketted around much and
 you were changed from home to home and area to area, just anchor points and
 anchor points and anchor points and anchor points, and the guy just all 
 snarls up all over the place. 
 
 Sooner or later as an adult, one time too often, (I'm going to cover
 'forget' and 'remember' in the next hour) and one time too often he loses a
 set of anchor points and it's too much for him. And the whole track, 
 actually will jam right at that point - jam! He will at that moment run out
 of space for his facsimiles. He hasn't even got space for his facsimiles 
 anymore. And uh.. having no space for them, of course, the only space left
 to them - he's not going to part with them! They just simply move in on him
 - crash! And he's got 'em! That's that. 
 
 An electrical shock moves one out of his last efforts to maintain 
 anything like space - the last efforts to maintain space are psychotic or 
 neurotic. Because one is saying, "I'm not responsible for anything, and 
 therefore it's all right to leave me in this space. I've abandoned all 
 responsibility for all force, and I'll do whatever you say, and I can still
 have some space, can't I? I'm still permitted to have some space. You see,
 
 -27- 

 I'm nutty. I can't do any wrong - can't - I mean, can't harm you very much."
 And uh.. that's just a protest. That's.. that's the last shreds of beingness
 - complete irresponsibility. 
 
 All right, so they just reve him out of that into utter abandonment. 
 They move him out of that into death. And they do that very simply. And.. or 
 they collapse the track on him. And that, of course, prevents them from 
 moving out of anyplace. They have to stay there then. There.. there's a 
 forcing mechanism. It is about as sensible as.. well, these things are very 
 sensible, well, about as sensible as anything else in this universe. 
 
 We have a profession that pretends to heal, and it destroys. It's no 
 wonder, you see, that somebody believes great evil of you as a 
 Scientologist. If you get out practicing for a little while, they'll believe 
 great evil of you. The reason why? You're obviously doing good so obviously, 
 you must be evil. Reasonable. It follows. 
 
 If a fellow can't move around anymore, and if he's all pinned down, 
 and he's very upset and he hasn't got anyplace to go, why, let's take what's 
 left of him, his body, and let's fill it up full of electricity which is 
 highly antipathetic to him, and fix it up so he can't even be there. And 
 then explain to everybody that this makes him well, you see, with sort of a 
 snide, pompous expression on one's face. Great stuff! 
 
 Force, and the application of force to the individual is primarily a 
 question of changing space for him - making him abandon a piece of space. 
 
 The highest level of conviction there is is to knock hell out of
 him. That convinces him. Of course, way up above that he had to have better
 conviction in the field of reason. 
 
 So knowingness is upset by force. Force crashes into the individual 
 and it upsets his space - it'll upset his knowingness. Why? Because 
 something occupies the space which he should have been occupying and makes 
 it impossible for him to occupy that space. 
 
 And if he's unable to create more space at will then, of course he 
 considers that he has been displaced in the space. And in Spacation, you're 
 teaching him that he can make any kind of space that he wants to make at any 
 tine he wants to make it. And when he's done it a little more often, a 
 little more often, a little more often, he finally realizes that he has all 
 the space anybody could need in which to do anything, and he finally doesn't 
 worry anymore about having to have space where the body is. 
 
 The process of Spacation, of course, follows that because the body 
 is in that quadrilateral, octilateral - whatever it is - uh.. because the 
 body is in that blown-up coffin, why, uh.. it gets unmocked. And you never 
 ask him to unmock his body at all. It just disappear on him. You point it 
 out to him afterwards his body wasn't there. 
 
 He says, "That's right. The body isn't there." 
 
 "Well, why does your body have to be there now? Why don't you just 
 move out two feet behind your back?" 
 Okay. Let's take a break. 
 (TAPE ENDS) 
 
 -28- 
