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Subject: FZ BIBLE 6/13 ROUTE TO INFINITY TAPES
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FREEZONE BIBLE ASSOCIATION TECH POST

THE ROUTE TO INFINITY TAPES (TECH 80 LECTURES) 6/13

Our purpose is to promote religious freedom and the Scientology
Religion by spreading the Scientology Tech across the internet.

The Cof$ abusively suppresses the practice and use of
Scientology Tech by FreeZone Scientologists.  It misuses the
copyright laws as part of its suppression of religious freedom.

The writings of LRH form our Old Testament just as the writings
of Judiasm form the Old Testament of Christianity.

We might not be good and obedient Scientologists according
to the definitions of the Cof$ whom we are in protest against.

But the Christians are not good and obedient Jews and yet
are allowed to have their old testament regardless of any
Jewish opinion.

We ask for the same rights, namely to practice our religion
as we see fit and to have access to our holy scriptures
without fear of the Cof$ copyright terrorists.

We ask for others to help in our fight.  Even if you do
not believe in Scientology or the Scientology Tech, we hope
that you do believe in religious freedom and will choose
to aid us for that reason.

Thank You,

The FZ Bible Association

**************************************************


DECISION
A lecture given on 20 May 1952

(original title "Decision: Maybes, Time, Postulates,
Cause and Effect in Relation to Dynamics" T80-2A)

I would like to talk to you about decision.

Decision is, you will discover, one of the fundamental
points of indecision, and one of the fundamental reasons
why people are sane or insane. Decision.

You see, decision is a short way of saying choice. And
choice, of course, is the keynote of self-determinism. To
determine anything, you must have the choice to determine.
Choice to determine means that you must have the power of
decision.

Automatically, you will discover - automatically, in any
case - that the one thing that is holding up beingness is
indecision, a maybe.

In any engram that presents itself to be run - in any engram
that presents itself to be run - there is a maybe: two
choices which are relatively balanced, and their even
balancing makes an irresolution.

Now, there's a great deal to do with time in decision.
Decision and time have a lot in common. When we have clean,
clear decision, we have clean, clear time. And when we have
an indecision, there is an unclarity about time. if you are
trying to decide anything and having a difficulty in trying
to decide that thing, the root of its trouble is time. Not
even necessarily data; it's time. There's a time hangup
there somewhere. And if you look for that back of the data,
usually the data becomes needless.

Decision: The basic decision that life makes, that theta
makes, is "to be or not to be." Shakespeare's famous line:
"To be or not to be: that is the question." Hamlet was in
very, very bad condition that day. He was hung up on the
squarest maybe that anyone can be hung up on.

If you see someone facing a new job, a choice of whether or
not he's going to continue with his old job or take a new
job, you may think that he is resisting change or a lot of
other things, and so on. Re's not anything. I mean, he is
hung up until he decides one way or the other on a
beingness situation. So that any beingness situation where
you had a "to be or not to be" on a case becomes itself the
most aberrative situation.

Running an engram is really, basically, only necessary
until the preclear has reached, of his own volition and
evaluation, the decision he didn't make. He's found the
maybe in his life. He's found that maybe. And having found
the maybe, it is clearly enough in view so that he can
resolve it or evaluate its importance, and the rest of the
engram will blow. It'll disappear-become completely
unaberrative.

Postulates are important only because postulates are the
root material of decision. That is to say, you have the
decision and you make the postulate to reserve the decision. 
"To be or not to be" is action or inaction, existence or 
no existence.

Actually, there is no such thing as a black-and-white
decision. Aristotelian logic would like you to believe that
there is such a thing as a syllogism: A is to B as B is to
C, then A is to C, or something of the sort. This is very
easily confused into A equals B, and B equals C; therefore
A equals C. This isn't true. But it was a desperate effort
to see if one couldn't get over the awful hurdle of
yes-or-no. Syllogism: It gave you a way to reason so that
everything didn't keep coming out in the middle.

Aristotelian logic is based upon black-and-white solutions,
really. You'll find today the mighty and powerful churches
of the world believe in black and white for their people.
They tell their people it's black and it's white; it's sin,
it's good. There is no intermediate step here. It's one or
the other.

Well, it would be very fortunate for all of our sanities if
decisions could be made like that. If we could say it's a
black decision, which is to say "not to be," or a "to be" -
a "to be," a "not to be" - if we could say just those two and
resolve them very cleanly and clearly, we'd be fine.

Unfortunately, if you will look under the Logics in the
first section (they are printed in the "Handbook for
Preclears" and some other volumes) you'll find that
gradient scale of logic, and it demonstrates to you that
there is only relative decision. Relative. Just like
there's only relative self-determinism. And there's only
relative yes and no.

There are a million grades, a billion grades, of yes. There
are a billion gradient points on the scale of evil, and a
billion on the point of good. Things are only relatively
bad and relatively good.

Relative beingness, then, is what we are trying to decide.
And when a person comes close to the center of the scale
and hangs up, that is what happens: he hangs up. Now, why
does he hang up at that point? It's very simple why he
hangs up at the point. Decision has much to do with time.
if you have decision, you have time; if you do not have
decision, you do not have time. Now, it doesn't matter
whether you decide "not to be" or decide "to be." If you're
hung up in the middle between "to be" and "not to be," you
have immediately forfeited time, because the middle of the
scale is zero time. "To be" or "not to be" - and in the
center there, zero time. So when a person hits a maybe he
starts worrying about it.

What is worry? Worry is constant, irresolute computation -
constant computation on a certain point or a certain
problem. That's what worry is; that's what anxiety is.
Anxiety, you see, is fear added in. "I'm not going to be
able to resolve this." Then worry becomes anxiety. "I can't
resolve this," is just worry; "I'm not going to be able to
resolve it" - well, that's anxiety.

If you want to treat worry and anxiety, you can slug into a
case with just these points, these tenets I'm giving you
right now, and just tear the case to pieces. And the
fellow, oh, he feels good afterwards. He's got everything
all resolved. Trouble is, the most aberrative decisions
were generally made when a person was in very bad shape - 
the worst ones. There is the decision of going on living or 
not going on living in this body. You can find the places 
where he makes this decision. "All right, I won't give up. 
I'll go on living, I . . . guess. No, I'll give up. Uh ... 
there's no reason to go on living. Yeah, I'd better go on 
living. No, I guess I can't go on living."

"To be or not to be," you see?

It'll hang up a whole operation. "Now let's see, to go 
on living I have to have this operation. If I have this
operation, it'll probably kill me." He never gets a
chance to decide this. Somebody takes him by the scruff of
the neck and lays him out neatly on the table and puts the
mask over his face. That's why your childhood operations -
tonsillectomies and so on - are particularly grim. They 
affect the individual terribly because a child never has 
a choice.

They can go around and say, "Now, Johnny. . . now, Johnny,
you want your tonsils out, don't you, Johnny? Now, it's up
to you to decide now, Johnny, whether or not you want your
tonsils out. But of course, if your tonsils don't come out,
you'll keep on having these nasty old colds. But you've got
to have 'em out now, and I just want you to decide . . ."
All they're trying to do is get him to agree, they're not
getting him to decide. And the eventual thing is that poor
little Johnny goes on the table.

By the way, the first thing that happens to him is his
central control post, that stands up above the other two,
generally flicks out during one of these operations. If you
want to find somebody's control post, you generally go back
through his childhood operations. Because he didn't have
any power of choice over the thing.

It's my belief that in a good society every child ought to
be equipped with and taught to fire a sawed-off shotgun.

It's like the hunter: He goes out and he shoots a doe or a
duck or something of the sort. He gets a big - he feels big
about this, you know? The thing to do is to give the duck
or the doe or something, you see, give them a shotgun too
and then teach them how to use it, and it'd come up to a
parity level. Well, it ought to be that way with kids. They
ought to have a chance. But they don't have a chance, so
there isn't any chance of deciding this until we've solved
this body problem, and we can solve that so we don't have
to worry about this anymore.

But the point I'm making is, is decision is sanity and
indecision is aberration. Now, you can't say "to be" is
necessarily sanity or "not to be" is necessarily insanity.
You see, those aren't the scale of sanity to insanity.
Because you see, you can always make the decision to be
insane. You see, it doesn't say what you're deciding to be;
it says that you're deciding. But what is aberrative is
whether or not one is able to decide, and the degree that
he's capable of decision establishes his sanity,
self-determinism, power of decision.

Many people have gotten hung up on the idea of willpower.
It was very fashionable a few years ago, particularly, to
go around telling people they didn't have willpower, they
should use their willpower, or something of the sort,
without defining willpower. Wonderful operation. Actually,
if you said that these people should rehabilitate their
decisional power, you would have a much different picture.
Willpower, decisional power: now you'd have a point there.

Any time an individual is put under duress, it is the
individual's effort to make a decision about the duress. If
the duress is very heavy and makes only one decision
possible, well, he falls into that category. It's not
terribly aberrative. He's been overcome, he will feel
degraded, he'll feel a lot of other things, he isn't free,
but somehow or other he can struggle out of this sooner or
later.

The way to drive somebody insane is to convince them that
they should have a yes, and then convince them equally they
should have a no. And then convince them they should have a
yes. "Now, Bessie, you've got to make up your own mind,
it's your own free choice of whether or not you get these
new shoes. Now, do you want black shoes or white shoes? Of
course, the white shoes are going to get dirty a lot faster
then the black shoes. Now, which do you want? The black 
shoes or the white shoes? Oh no, Bessie, you don't want 
the white shoes, you want the black shoes. The black shoes 
are much easier to keep polished and they'll go with your 
new dress. Hm-hm, yes. Oh, they're how much? Oh, uh, huh, 
well, you want the white shoes, Bessie. Uh . . . Bessie!"

It's a wonderful mechanism. I recommend it. I recommend it
to governments and sergeants. It reduces individuals to
just complete weakness because it's chaos!

We used to draw this tone scale, you know, straight up and
still draw it straight up, and it's very, very easy to
graph that way, but it's not quite true. It's a curve, if
you add decision into the line. Actually, the point of 1.5,
if you want to know the truth of the matter, is the center
of the scale. Because if you make a person make a decision
and then unmake the decision, then make the decision, then
unmake the decision and make the decision, you'll
eventually make MEST out of him. And 1.5, you've got him
holding there, you see? You've got enough confusion so he's
holding there, and you'll stick him there. And then there's
a method of dropping the whole curve down to apathy and he
becomes MEST and he's part of the material universe and you
don't have to worry about him anymore!

All right. There's an actual scale, though, on decision
itself. And this is something for you to remember and
something for you to use in processing. Never forget to ask
your preclear where the indecision is in the incident.
Never forget to ask that preclear that. "Where's the
indecision here?"

Now let's put this in terms of motion. We can understand 
it a little easier.

Now, all of the first Axioms have to do with a static
called life and counter-efforts and efforts. You have this
chain-fashion affair whereby in comes the counter-effort,
the fellow turns around and uses it as an effort. In comes
the counter-effort, he turns it into his effort and uses
it. That is what life is doing. That's what you're doing.
You get a counter-effort and you use it - counter-effort 
and you use it.

And as long as you can use these counter-efforts, why,
you're fine. I mean, it isn't aberrative to get shot at.
What's aberrative is not to - yeah, to get hit! - not to
shoot back.

It isn't even aberrative to get hit, actually; I mean, so
you get killed. So what?

You know, at Pearl Harbor there was - I think it was a tug,
lying across from Battleship Bow. And the Jap planes came
in, and the high command up there, you know, they were all
on the ball and everybody was on the qui vive and FDR was
on the qui vive and the War Department, Navy Department -
everybody was on the qui vive - and they're all ready for
these planes. So the planes came in and knocked the fleet
out. And they had made a decision, by the way. They were
not on a maybe. They had decided they could lick the
Japanese fleet in five weeks. Huh! So they didn't go any
further than that. Making a decision prematurely sometimes
is quite effective in destroying oneself, but it's not
aberrative.

All right. Here came in these Japanese planes over this
little tug and into Battleship Bow - wham! wham! wham! And
actually, these planes were passing close enough over this
little tug so that they were almost knocking its stack off.
And the officer in charge had a full crew aboard. And
naturally, a tug, it was on a standby, it wasn't on liberty
like everybody else had been sent. So here sat this small
tug with a full crew.

The percentage of psychos and war neuroses and so forth who
turned up out of Pearl Harbor was enormous, because they
had received a motion they couldn't use, you see? They
couldn't do anything about it.

And this officer grabbed a few bins of potatoes as his crew
came on deck. And he grabbed these bins of potatoes and he
had his men standing there throwing potatoes at the Zeros.
And he didn't have a single psychotic aboard.

The crew was perfectly cheerful. And immediately after the
action, they patched up a few bullet holes in themselves
and went to sea merrily to pull things off the bars and the
reefs, and so forth.

Why? They were getting a motion, you see? They were getting
attacked and they were attacking back. And even though it
was just a token attack, it was quite effective as far as
morale was concerned.

Now, if you receive a motion, you should be able to use the
motion. Your indecision comes only when you refuse to use
the motion you have received. And anybody who has an engram
in restimulation (including the human body, which is after
all just an engram) - and mark this well - you have in that
person simply this: a motion which he will not use. That's
the only one he's stuck with - the only one he gets stuck
with.

A counter-effort comes in - wham! "Well," he says, "so they
hit you in the jaw. Well, that's something." And - doesn't
matter when - a few days, a few weeks from then, a few years
from then, a few lifetimes from then, he all of a sudden
remembers getting hit in the jaw, and a fellow's standing
there and it seems to him that's the motion he's supposed
to use. So wham! He hits the fellow in the jaw. He's
healthy.

The fellow that isn't healthy is standing there, you see,
and the fellow hits him in the jaw. And he says, "Shouldn't
do something like that to me," and he goes on for a few
weeks or months or lifetimes (short span of time). Guy
comes up - here's a situation where he's supposed to hit
somebody in the jaw - and he says, "I think I'll hit him in
the jaw! Nah, I wouldn't do a thing like that." After that
he gets a somatic. Why? He's called the facsimile up to use
and then he hasn't used it. He has a counter-effort which
he is unwilling to use. And when he has a counter-effort
which he's unwilling to use, it attacks him.

The only way you aberrate people is keep them from using
their counter-efforts. You get them out and you do things
to them, and then you don't permit them to do it. You say,
"Under no circumstances should you be able to do this."

You take little Oswald and you take him down and you kick
him a couple of times and you say, "You little brat," and
so forth. "Now get out of the house." And little Oswald
comes in a few days later - you notice children will do
this - and he'll take a look at you and he'll say, "You
brat!"

And you say, "You should not say that, Oswald. You must
treat your grownups with respect." You fixed him, right
there. He's all set; he's going to use this counter-effort 
- it wouldn't bother him very much and he's going to use 
this - but you don't let him. That's the way you aberrate 
him.

The way you can aberrate a whole society is take and put a
police force over the top of them that permits them to be
arrested and manhandled, given traffic tickets and sent to
jail and pushed around and taken into courts of law and
everything else, and then you don't let the guy do it
himself. He then has a sensation of being handled, pushed,
handled, pushed, censured and so on. And he gets all of
these counter-efforts and he can't use any of them. Because
the police object to being shot and pushed. I don't know
why, it's only sporting.

But this country out here was a good, solid, healthy
country until they got their first reformer. It was.
Everybody used to carry an equalizer - called it an
equalizer. But somebody came up to you and said "You
blankety-blankety-blank," you just shot him! I mean, 
it was simple, justice, so on. So people after that 
were careful about calling you a blankety-blankety-blank. 
Till one day you called somebody else a blankety-blankety-blank, 
he drew faster than you and you're dead. But, it's an 
interesting game. They played it with wild abandon.

Down to the south, down here at Tombstone, they've got a 
whole hill there where people played it with abandon. But 
at the same time, the country was pretty healthy. Guys 
walked tall, they walked very tall. They didn't drive 
down the street saying "I wonder if that cop saw me pass 
that traffic light," see? Big difference between that.

I'm not, by the way, beating the drum for uncontrolled,
unlicensed action in an aberrated society.

The society gets into a big maybe. It comes down tone scale
to a point where an individual may or may not be ethical.
And the second the society gets to a point where it looks
at an individual and doesn't know where he is on the tone
scale and whether - or whether or not he is going to be
ethical, that society has to muster unto itself morals and
police power, and suppress all individuals because some
might not be ethical. And the second this happens, you get
an aberrated society, because everybody is hung up on a
maybe. "Is this fellow honest or isn't he honest?" "Is he
going to be irrational about the thing or isn't he?" I
mean, it's just maybe, maybe, maybe, maybe, maybe, maybe.
So people start thinking.

Thought could be said to be the resolution of maybes.
Computation and its purpose depends upon the resolution of
maybes. As you go way up tone scale, you get less and less
and less maybes, and you actually do less and less and less
computing, and you do more and more and more knowing.
That's quite important.

There is a scale here of decision, which I will draw here.
Unaberrated conduct to a marked degree is the making of
decisions which can be put into effect, as opposed to
making decisions which cannot be put into effect, and down
to indecision, and lower to irrational decision to force
irrational decision into effect, down to indecision, and
down to the decision not to be. The Tone Scale of Decision,
in other words, is that scale. [See Ron's handwritten notes
on the Tone Scale of Decision in the Appendix.]

Now I'll draw that scale for you. Up here we have "to be."
Up here, when you make a decision you put it into effect:
decision equals effect. When you're making decisions to put
them into effect, believe me, you're cause. (I'm going to
talk the second talk this evening on cause and effect and
how it applies to "be" and "not to be," how it applies to
going up the whole dynamics.) But this is very simple. If
you put things into decision, you're going to be a cause
and you're going to make an effect, very quickly.

Now, as you come down scale, you just simply come down to
this level: You make a decision here - this is well down
scale - that can't be put into effect. So you get a decision
that can't be effected. You're making decisions, see, but
they can't be effected. It's irrational, you see? The
fellow says, "I'm a - I think I'll be president." Well, he
can think he'll be president all right. He's made a
decision that he's going to be president, but he can't put
it into effect. In other words, he has not evaluated the
rationality of his decisions. Up here, he makes a decision,
it's a decision that can be put into effect. He doesn't
keep overmaking decisions or undermaking them. In other
words, he's doing a proper estimation of his decision. And
then we get down here, this is very mild effect, but here
we have an indecision, see?

And by the way, it's very, very interesting that low on the
tone scale we have people who put indecisions into effect.
Did you ever know anybody that put indecisions into an
effect? Well, they exist. Believe me.

This is getting way down the line here: We get decisions to
force irrational decisions into effect. Where is that on
the tone scale? What is it?

1.5. That 1.5, they're wonderful at that. They're always
making decisions to put irrationalities into effect. The
second you show them an irrationality, they'll put it 
into effect; if you show them a rationality, they
won't put it into effect. It's as much as your life's
worth. As a matter of fact, if you want a 1.5 to act, what
you do is demonstrate that what you want to do is
irrational, and then they'll make you do it. You see how
that is? You show them what you want to do is completely
irrational; then they'll make you do it. That's a fact, it
works.

Then we get down here into indecision. And that is about
1.0. That's "Am I going to stay here or am I going to run?"
Fear is just below this, you see? But that's the borderline
of fear right there: indecision.

And now we come down here finally to apathy, which is decision 
not to be.

Here is your enthusiast - people like me, always making
decisions that "can't be put into effect," you see? Saying,
"All right now, we - what we're gonna do is - is get this
and we're going to make this, and then get right in there.
And everything's fine."

And somebody points out to me, "Yeah, but we haven't got
the two million dollars that it takes to do that."

And I say, "Oh, well, all right." People have a hard time 
with me.

Well, there's your tone scale of decisions. And you can
actually take a preclear and look him over very thoroughly
and you can find out what he's deciding to do and you can
say where he is on the tone scale. You can also spot him on
the tone scale and then predict very, very well what that
individual will decide.

(continued in part 7/13)





