
HUBBARD COMMUNICATIONS OFFICE
I BRUNSWICK HOUSE
83 PALACE GARDENS TERRACE
LONDON W8

OPERATIONAL BULLETIN NO. 4	11 NOVEMBER 1955

ALL AUDITORS
ALL CONTINENTS

SIX LEVELS OF PROCESSING-ISSUE 5

NOTE: Issue 5 of SLP is not a final issue of this operating procedure 
and is subject to change especially in the matter of command wording. 
However, the processes here reproduced have been evolved into a workable 
state and have been run with success with the commands given. Issue 5 of 
SLP is released at this time because it is better than previous 
material, not because it is the final form of SLP.

With SLP is introduced a method of auditing and a new auditing 
atmosphere which articulates the attitude best calculated to maintain 
continuing stable gain in a case. The auditing atmosphere is ARC, with 
gain marked by continuing rises in ARC. With SLP a somatic or boil-off 
means reduced ARC and is an indication of an auditing break in ARC. With 
SLP comes the COMMUNICATION BRIDGE, restarting sessions, maintenance of 
high R, and liberal use of processing outside an auditing room.

All assist-type processes are outside SLP except for the present time 
problem. The emphasis of SLP is on bettering the pc's reality and power 
of choice.

LEVEL ONE
RUDIMENTS

These must be established at the beginning of every session. They must 
be reestablished each time the pc tends to go out of session.

The rudiments are:

a. Find the auditor.

b. Find the pc.

c. Find the session environment.

d. Establish that a session is in progress.

e.	Accept every comm the pc originates.

f.	Acknowledge every command execution by the pc.

g.	Agree upon the process and the command form before using and do not 
confuse it.

h.	Use two-way comm liberally.

i.	Follow the Auditor's Code.

Deal with the present time problem which may be present at the beginning 
or arise during or reoccur during a session.

k.	Use a communication bridge at every process or area change.

1.	Establish goals by two-way comm and the command, "Assign an 
intention
	to 	(auditor indicating object)."

m. Run SOP 8-C as given in The Creation of Human Ability until pc is 
certainly obeying auditing commands and is under control.

LEVEL TWO

LOCATIONAL AND NOT-KNOW PROCESSES

Run in populated places, ambulant.

a.	Energy Sources:

Have pc spot acceptable energy sources. Do not permit him to spot 
statics unless he is ready for it. Run until pc can empower terminals.

Command:

"Spot an acceptable energy source."

b.	Spotting Objects:

Have pc spot objects in a place with ample space and objects.

Command:

"Spot an object."

c.	Spotting People:

Have pc spot people in populated places.

Command:

"Spot a person."

d.	Separateness from Objects:
	Have pc spot objects he is separate from, then objects separate from 
him.
	Commands:

"Locate an object from which you are separate."

"Locate an object which is separate from you."

e.	Separateness from People:

Have pc spot people he is separate from, then have him spot people 
separate from him.

Commands:

"Locate a person from whom you are separate.

"Locate a person who is separate from you."

f.	Waterloo Station:

Have pc spot people about whom he can not-know something and then have 
him spot people he is willing to have not-know things about him. 
(Auditor selects persons.)

Commands:

"Tell me something you wouldn't mind not-knowing about that person."

"Tell me something you wouldn't mind that person not-knowing about

YOU."

LEVEL THREE
DECISIONAL PROCESSING

Run in quiet places or auditing rooms.

a.	Think a Placed Thought:

The object is to train the pc to think thoughts exterior to his head and 
thetan bank to obviate the "cave-in phenomena of Axiom 51."

Command (auditor indicating object or position):

"Think a thought in (on) that

Alternate command:

"Do you see that (object)? Think a thought in (on) it. Did the thought 
appear where it is?"

b. Choice Rehabilitation:

Using the ability acquired in Level Three (a), have the pc make choices 
between two objects indicated by auditor.

Command:

"From (indicated point) make a choice between (indicated positions or 
objects)."

c. Directed Decision Rehabilitation:

Using the ability acquired in (a) and (b), exercise the pc on decisions.

Command:

"Putting the decision on (in) that (indicated object) make a decision_ 
about it."

d. Permissive Decision Rehabilitation:

Using the abilities acquired in (a), (b) and (c), turn pc loose on 
decisions. Decisions must be outside head and bank.

Command:

"Decide something."

	LEVEL FOUR
OPENING PROCEDURE BY DUPLICATION

Done in an auditing room with a book and a bottle. Commands:

"Do you see that book?"

"Walk over to it."

"Pick it up."

"Not-know something about its color."

"Not-know something about its temperature."

"Not-know something about its weight." "Put it in exactly he same 
place."

I "Do you see that bottle? "Walk over to it."

"Pick it up."

"Not-know something about its color."

"Not-know something about its temperature."

"Not-know something about its weight."

"Put it in exactly the same place."

"Do you see that book?" (etc.)

	LEVEL FIVE
REMEDY OF COMMUNICATION SCARCITY

The object of this step is to restore abundance on any and all 
communication possibilities. Done in an auditing room.

a. Create Confusion:

Command:

"Mock up a confusion."

Alternate command:

"What confusion could you create?"

b. Creating Terminals:

The pc may have to be coached into mocking up unknown confused black 
terminals and thus into good terminal mock-ups.

Commands:

"Mock up a communication terminal."

"Mock up another communication terminal."

c. What Wouldn't You Mind Communicating With:

Duplicate the auditing command exactly. Don't red-herring (go chasing 
after facsimiles).

Command:

"What wouldn't you mind communicating with?"

d. Creating Family Terminals:

Have pc mock up until he has an abundance of any and all persons he has 
ever used as anchor points.

Commands:

"Mock up your (father, wife, mother, husband)."

him (her) up again."

LEVEL SIX

REMEDY OF HAVINGNESS AND SPOTTING SPOTS IN SPACE Route 1:

An exteriorized step done as given in The Creation of Human Ability.

L. RON HUBBARD
FOUNDER



*************************************


PAB 69
PROFESSIONAL AUDITOR'S BULLETIN
THE OLDEST CONTINUOUS PUBLICATION IN DIANETICS AND SCIENTOLOGY

VIA HUBBARD COMMUNICATIONS OFFICE
BRUNSWICK HOUSE, 83 PALACE GARDENS TERRACE, LONDON W8

6 JANUARY 1956

SIX LEVELS OF PROCESSING
ISSUE 7
(REVISED)

This issue of the Six Levels is dedicated to only one thing-the clearing 
of any level of case.

A careful analysis of its every part of every step will discover it is a 
process in itself.

SLP 7 does not include many processes found in earlier SOPs and SLPs. 
They are omitted not because they are not good but because they are not 
entirely direct. They will reappear in later issues of SLP, no doubt. In 
this No. 7 we do not have something which will then become something 
else. We have a unique process series which while it retains form, 
enforces simplicity.

The reason for this issue and its stand-to-the-side-of the evolution of 
processing in Scientology is that Issue 5, and even 6 with its emphasis 
on creativeness, used without enough selectivity, lose us the 
intelligence and personality gains prominent earlier in the fall of 
1955. The processes are still therethey are not being concentrated upon, 
lost a bit, in the multitude of choices of No. 5 and No. 6. Thus No. 7 
is especially made for staff auditors.

In SLP 7 the goal or finite end of any process given is detailed. The 
actual rationale is delineated and the entirety of the processing is 
done in accordance with one positively asserted assumption as follows:

When the pc goes more anaten than he is when not being audited, he is in 
the grip of a real or affected Code break and is out of session. Any 
drop of alertness is a drop of ARC, first with the auditor, second with 
the bank, always. Therefore a drop of consciousness denotes a break with 
the auditor which must be repaired before the session continues.

Done without the above strict rule, I cannot guarantee any success from 
No 7. It is too strong a process series, in other words, to omit any 
precaution.

Two-way comm must be stressed at all times.

LEVEL ONE
THIS IS WHAT GETS THE CASE MOVING
PROBLEMS

CHRONIC SOMATICS

The body of your preclear is a quivering hunger for overt acts. On 
consideration level these are problems. The auditor begins his auditing 
with this first barrier. He must surmount it by:

1. Two-way comm to establish good ARC

2. Directly remedying havingness of problems or

3. Remedy of overt acts by Creative Processing

4. Alleviating a chronic somatic or problem by remedying their scarcity 
or

5. Increasing ARC until all problems or somatics seem unnecessary.

7I (a) Find the auditor.

7I (b) Find the preclear.

7I (c) Find the auditing area (light locational processing).

7I (d) Establish that a session is in progress.

7I (e) Accept, discuss every comm preclear originates.

7I (f) Acknowledge every command execution by preclear.

7I (g) Agree on process and command before using it and do not confuse 
it.

7I (h) Use two-way comm liberally.

7I (i) Follow the Auditor's Code.

7I (j)	[changed] Remedy havingness of problems by selecting 
communication
	terminals or universes (not conditions) and use command "Invent a 
specific
	problem _____ could be to you."

Note 1-Can be run with best gain by discovering "weakest universe" by 
two-way comm about weak people and things and then using this person so 
discovered as the name in the "blank" above.

Note 2 - "Invent a specific problem	_____ could be to you" has a reverse
	command: "Invent a specific problem you could be to	__________ ;" 
however,
	this is the overt act side and should be handled with care if used.

Note 3 - At SLP 71 (j) chronic somatics can be alleviated (and should 
be) by "Invent a problem your leg (or stomach or liver) (never your 
lameness, your ulcer, your illness, as these are conditions, not 
terminals) could be to you." Using mock-ups of overt acts to body and 
having pc, when he has created them, even black ones, get how each part 
or fragment of the mock-up is entirely dedicated to destroying the pc's 
body and so make mock-up vanish. To the body, separation can occur from 
anything only when it has done enough overt acts to the body to cancel 
all obligation, obligation being the first bargain or agreement possible 
to a free being (pledged word).

Note 4 - It is distinctively understood that within this or the next 
step the chronic somatic will be alleviated before the clearing is 
continued.

Note 5 - A very few pcs have lost the ability to invent problems with 
any reality these run on "Tell me some lies about the environment," and 
then or problems as above.

7I (k) Run pc on ORDERS. Two methods: Opening Procedure 8-C and direct 
command, latter preferred. "Tell me some orders you wouldn't mind 
receiving." "Tell me something that would obey you."

Note 6 - These commands are phrased to be permissive to the pc, 
commanding from pc to environment.

Note 7 - Orders are an "all-the-way route." The wall is an order 
(postulate) complicated by the order to be solid and endure. The reality 
of the preclear depends on his ability to receive orders. If he can't, 
he can't see a wall.

Note 8 - Don't stick the pc on one subject or object in running orders. 
If the bank turns up an engram, don't insist he get parts of it he can 
receive orders from. Also do not insist he take orders from various 
parts of environment.

Note 9 - In Level One don't solve any problems. Increase by various 
means as above, the problems preclear can have.

7I (1)	"What could change you?" "What would leave you unchanged?" (Run 
alternately one question, then the other.)

LEVEL TWO

THIS IS WHAT CHANGES THE SCIENTOMETRIC TESTS

7II (a) WATERLOO STATION

In a populated area (park, RR station, etc.) have pc tell auditor 
something he wouldn't mind not-knowing about persons or the persons 
not-knowing about him which auditor spots for him.

Commands:

Auditor: "Do you see that (man, woman, described slightly)?"

Pc: "Yes."

Note 10 - Make allowances for your pc's ability to see people clearly. 
Run if possible with glasses off if he still has them.

Auditor: "Tell me something you wouldn't mind not-knowing about that 
person. "

Note 11 - The pc selects things he already can know to not-know. He does 
not give things he does not know anyway. This stress is the willingness 
to notknow things one already knows. Otherwise pc will become confused.

Note 12 - If two-way comm won't keep the pc alert he is on stuck flow. 
(See Scientology 8-80.) Run "other side" as below:

When pc to spotted person has been run flat or to a dope-off, reverse 
to:

Auditor: "Tell me something you wouldn't mind that person not-knowing 
about you."

Note 13 - Run one side for hours, then the other side, in ordinary use.

Note 14 - Observe that in SLP 7 we omit all other spottings. These are 
good, but Waterloo Station is the cream of Level Two SLP 5, and auditors 
have been too involved in lower steps to run Waterloo Station. For god's 
sakes don't neglect it. It's the most valuable process in Scientology. 
It handles TIME!

Note 15 - The goal of Waterloo Station is not to make the pc make one 
thing vanish. That phenomenon is just the start. Auditors have been 
quitting when the pc made somebody's hat disappear. When the pc can make 
the whole universe wink on and off at his consideration to know or 
not-know it, you're getting somewhere-so don't stop at a hat.

Note 16 - Don't give the pc back what he has just not-known. If he 
not-knew it, he not-knew it.

Note 17 - If an auditor is so hungry for overt acts that he has to 
provoke the pc into them by breaks and poor compliance with procedure, 
just ask the pc to hit the auditor a few times. It'll remedy it.

LEVEL THREE
THIS IS WHAT EXTERIORIZES THEM

DECISIONAL PROCESSING:

Run in quiet places.

Preparatory: "What contracts could you break?"

7III (a) Think a placed thought.

The object is to train the pc to think thoughts exterior to his head and 
thetan bank to obviate the "cave-in phenomena of Axiom 51. "

Commands (auditor indicating object or position):

"Think a thought in (on) that _____."

Alternate command: "Do you see that (object)? Think a thought in (on) 
it. Did the thought appear where it is?"

7III (b) Choice rehabilitation.

Using the ability acquired in Level Three (a), have the pc make choices 
between two objects indicated by auditor.

Command: "From (indicated point) make a choice between (indicated 
positions or objects)."

7III (c) Directed Decision Rehabilitation.

Using the ability acquired in (a) and (b), exercise the pc on decisions.

Command: "Make a decision about that (indicated object) in or on that 
(indicated object)."

7III (d) Permissive Decision Rehabilitation:

Using the abilities acquired in (a), (b) and (c), turn pc loose on 
decisions. Decisions must be outside head and bank.

Command: "Decide something."

LEVEL FOUR

THIS BUILDS BACK THEIR WILLINGNESS TO LIVE

OPENING PROCEDURE BY DUPLICATION: 

Done in an auditing room with a book and a bottle. Commands:

"Do you see that book?"

"Walk over to it."

"Pick it up." 

"Not-know something about its color." 

"Not-know something about its temperature."

"Not-know something about its weight." 

"Put it in exactly the same place." 

"Do you see that bottle?" 

"Walk over to it."

"Pick it up."

"Not-know something about its color."

"Not-know something about its temperature."

"Not-know something about its weight."

"Put it in exactly the same place."

"Do you see that book?" (etc.)

LEVEL FIVE

THIS MAKES THEM ABLE TO PLAY GAMES

REMEDY OF COMMUNICATION SCARCITY:

The object of this step is to restore abundance on any and all 
communication possibilities. Done in an auditing room.

7V (a) Create Confusion:

Commands: "Mock up a confusion."

Alternate command: "What confusion could you create?"

7V (b) Creating Terminals:

The pc may have to be coached into mocking up unknown confused black 
terminals and thus into good terminal mock-ups.

Commands:

"Mock up a communication terminal."

"Mock up another communication terminal."

7V (c) What Wouldn't You Mind Communicating With:

Duplicate the auditing command exactly. Don't red-herring (go chasing 
after facsimiles).

Command:

"What Wouldn't You Mind Communicating With?"

7V (d) Creating Family Terminals:

Have pc mock up until he has an abundance of any and all persons he has 
ever used as anchor points.

Commands:

"Mock up your (father, wife, mother, husband)."

"Mock him (her) up again."

LEVEL SIX
THIS EXERCISES AND STABILIZES THEIR EXTERIORIZATION

REMEDY OF HAVINGNESS AND SPOTTING SPOTS IN SPACE:

Route 1:
An exteriorized step done as given in The Creation of Human Ability.

L. RON HUBBARD

FOUNDER

